package com.guet.game.config;

public class GameConfig {
    /**
     * 起始延迟
     */
    public static final int GAME_DELAY = 10;
    /**
     * 游戏帧率
     */
    public static final int GAME_PERIOD = 10;

    /**
     * 英雄机攻击频率
     */
    public static final int HERO_ATK_RATE = 10;
    /**
     * 敌机生成频率
     */
    public static final int ENEMY_GENERATE_RATE = 60;
    /**
     * 同屏子弹数目
     */
    public static final int ENEMY_BULLET_MAX = 5;
    /**
     * 同屏最大飞机数目
     */
    public static final int ENEMY_MAX_NUM = 20;
    /**
     * 敌人攻击频率
     */
    public static final int ENEMY_ATK_RATE = 200;

    /**
     * boss子弹发射间隔
     */
    public static final int BOSS_SHOOT_SPACE = 2;

    /**
     * boss生成频率
     */
    public static final int BOSS_GENERATE_SPACING = 2000;

}
